THE ROBOT PROVING GROUND

A thousand games.
One strength test.

Four original robots per match. Balanced appearances, shuffled starting seats, and random galaxies. This tournament runs independently of public games.

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-Games completed / 1,000
-Distinct robots
0.1sTarget time per turn / 500x
-Estimated time remaining

Ratings start at 1500. Each match compares all six pairs using final engine scores (Elo, K=32 divided across three opponents). Tied scores split the result. Ratings remain provisional until a robot has played 30 games. Four-player results measure performance in these conditions; they do not guarantee the same order in a duel.

RankRobotFamilyRatingGamesWins*Win %Avg. score

* Tied first-place finishes share one win. The strongest final score wins at elimination or the 300-turn cap. All unique selectable robot names use the same variants as the public server; duplicate roster entries are counted once. Player ratings are kept separate.

GameRobots and final scoresTurnsEnded by
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